However, the concept that characters should be able to be rolled up and ready to play in 15 minutes suffers from a fatal flaw, and it's a flaw not in rule design but rather a matter of resource limits: There's only one rulebook. And since you can't buy rulebooks separately, the beginning of your Gamma World session is likely to involve a fair amount of book passing.
To address this issue, and in keeping with the card theme of Gamma World, I have produced a series of Gamma World Character Origins Cards intended to be printed and handed out to players when they've rolled for their origins.
|Gamma World Character Origin Card|
The cards are standard size (2.5in x 3.5in), come 9 per sheet, and are intended to be printed with the descriptive information on one side and the trait information on the other. You'll probably want to print a few copies of each to have enough to pass out when players roll duplicate origins.
- Gamma World Core Rules Origin Cards [Zip]
- Famine In Far-Go Origin Cards [Zip]
- Legion of Gold Origin Cards [Zip]
- Additional Reference Cards [Zip]